![]() Sphero for education is great even for beginners and there are so many sphero projects that you complete. Sphero is compatible with iOS, macOS, Android and Chrome OS, Windows, and Fire OS. You will need to download the latest version of the Sphero Edu app on your device. First you will need to download the app, so that you can begin to code your robot. Now that your robot is fully charged, you are ready to begin. When the blue light stops blinking, your robot is fully charged and ready to use. The robot will blink blue to indicate that it is charging. Then, plug the other end of the USB cable into a compatible power adapter and plug it into a wall outlet. Once you remove the outside covering, plug the USB cable into your robot. You can place the robot in between your thumb and forefinger and then gently press down. First you will need to carefully take off the outside covering of the Sphero Mini. If you have a Sphero Mini, it charges differently. The cradle should begin blinking a blue light and that indicates that your robot is charging. Next, place your robot on the cradle with the heavy-side facing downward. Then, plug the other end of the USB cable into a compatible USB power adapter and plug it into a wall outlet. You will do this by plugging the robot’s USB cable into the charging cradle. Animals include: Alligator, Bear, Bird, Cat, Chicken, Cow, Dog, Dolphin, Donkey, Duck, Elephant, Frog, Horse, Horse Gallop, Lion, Monkey, Pig, Rooster, Sea Lion, Sheep, Tiger, Whale.Once you get your Sphero SPRK+ or Sphero Bolt robot, you will need to begin by charging your robot. The program reads accelerometer data, and if the robot feels > 3G, it will play a random animal sound on the instructors mobile app. Guessing wrong means you have to act out the animal. For example, one of the first lessons in the Edu app is calculating perimeter. In the Animal Toss game, a group of students toss a Sphero and guess a random animal based on sound. The combination of the SPRK+ robot, the Sphero Edu app and the amazing programs being created by Sphero enthusiasts around the world are perfect for inspiring a passion for robotics, coding, and STEAM principles while supporting other areas of learning at the same time. If you create in JavaScript, it does not automatically generate a block view. Note: If you create a program with blocks, it will show you the JavaScript. To run programs: Lower Icon Bar / Second Icon ("Programs").To change color or aim the robot: Lower Icon Bar / Last Icon, Far Right.Ensure Bluetooth and Location is enabled on phone.Click "start" and allow it to access your location.Create a first program, use default name.Follow Let's get started for an overview.Ensure robot is charged and outer cover is on.Put robot core back into shell and push 2 shell halves together.Allow about 60 minutes to fully charge.Insert standard USB end into laptop (or outlet brick, not provided).Press gently on centerline of robot, extract robot core.Remove clear plastic from around robot discard plastic.Pry robot off sticky dot base (keep sticky dot on base).Pinch plastic base to remove clear plastic cover.Remove inner white divider and legal guide discard.Take off tape on opposite sides and discard.Take off outer plastic ring and discard.Take off outer plastic bag and discard.OR un-install the app from the webstore and re-install it. Navigate: Settings > Apps & notifications > App info.From a Home screen, tap the Arrow icon to display all apps.If you get a "Session expired" error on login, clear your cache and try again: At least 2 robots per instructor are recommended.You will need a cell phone, with the Sphero Edu App, logged in as an Educator.You will need your laptop or a brick (not provided). Each Sphero Mini takes ~60 minutes for a full charge.Write programs with blocks or JavaScript.Ĭontrol robot with facial expressions & more.
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